Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Tuesday, September 13, 2016

Never PokemonGo anywhere without a buddy!

Howdy doody, Gamelings!

Another day has come and, as such, so has another Pokemon Go update.
Now, I must be honest with you, Gamelings.
If I'm not honest with you, what kind of journalist would I be?

no mrw unimpressed stare not amused

Anyway...

To be completely honest...
I am a bad PoGo player.
I used to play constantly.
We'd go on family walks just to go catch Pokemon.

Now, though?
I've been stuck at 7.7km out of my only 10km egg for about 3 weeks.
I know...
I know...
What am I doing with my life?

Unfortunately the answer to that question is: Adulting.

drama boy meets world dramatic cory matthews ben savage

So, naturally, when I saw that there was a new update available for PoGo my emotions ran the gamut from regret to guilt to apathy. 
I clearly didn't have time to play this game so why should I care?
Also, being reminded that it exists made me feel kinda guilty for ignoring it and it made me regret all of the time spent staring into the black abyss of "I'm so tired I could die" instead of playing PoGo.

I clicked on the "What's new" option to see what cool new feature they had added.
As usual it started with "bug fixes".
Ah, good ol' bug fixes.
Then it listed "Buddy Pets".

pitch perfect acca aca-scuse me

I read on to find out that "buddy pets" allows you to equip a certain pet as a "buddy" and earn candy for that pet as you travel certain distances.
This is friggin phenomenal for people, like me, who live in a less-populated area and STILL HAVEN'T EVOLVED THEIR FRIGGIN EEVEE! 
Your buddy will either stand behind you, beside you, or sit on your shoulder depending on how big they are!





PoGo screenshots courtesy of me and Bri. ;)

SO yea... this is now a thing.
"But how will I know just how far I have to walk to get candies for my Poke-dudes?"

Well HERE is a wonderful link that has them all listed!
You'll notice that the legendaries and ditto are listed.
Super cool!
It makes a lot of sense that buddy system would be put into place.
It would probably be the only way to get candies for legendary Pokemon.

Unfortunately this update also blocks root/jailbroken users!
I mean, that never stopped anyone before and it certainly hasn't stopped them now!
Now, while we DEFINITELY DO NOT endorse cheating, stealing, or any such stuff...
THIS LINK gives info on how to get around the user block.
You do you, booboo.

One final thing that users have noticed is that the game has Android Wear compatibility which enables users to use their android smartwatches as Pokemon Go Plus devices!
Super neato!

Sarah Schmidt after effects neat neato cool dog

So...
I guess, now that I've updated my PoGo, I have no excuse.
It's time to get out there and
CATCH
THEM 
ALL!

Source: ComicBookLifeHackerHeavy


Monday, September 12, 2016

The Heart Is Heavy, Gamelings.

Long time no blog, Gamelings!
Unfortunately I had to get a real job.
[-Adulting intensifies-]

omg gene wilder young frankenstein reactions intense

I am back, though, now that my life has mellowed out a bit!

Some news on the home-game-front:
We will NOT be covering Keen Halloween this year due to financial issues.

pokemon crying pikachu cry movie

We WILL, however, cover it next time!
I mean, come on, as a blog we are still in our infancy.
We are baby bloggers in a way.
 So that's the bad news...
no Keen Halloween coverage this year. 
We are still working on making it to Phoenix Comicon Fan Fest this year and we definitely hope to see you all there!!!


Monday, July 25, 2016

Trainers Rejoice In Trading

Let the Pokemon Trading Commence!




According to Niantic CEO John Hanke, players will soon be able to trade their Pokemon to other trainers in a future update to the wildly popular mobile game Pokemon GO.

hallelujah xiomara villanueva thank god jane the virgin jane villanueva


We do not have even a guess-timation on the release date, time or even millennium that the patch will be released, but we have been assure that it WILL in fact happen. All we can hope for is that it will be sooner than later.


please workaholics begging beg


Now, if we could just get some server stability that would be nice too!


xd

Source: Comicbook


Wednesday, July 20, 2016

Neverwinter Spreads From Internetland to Playstationland

As one who has played Neverwinter on my computer into the wee hours of the night, I can tell you with super excitement that it is available...
for free...
On Playstation 4...
WITHOUT PLAYSTATION PLUS!
Whatwhaaaaat?!?

taylor swift screaming yelling scream frustrated

This release allows you to play all 9 expansions and 8 classes!


Have you never played Neverwinter before?
Do you like D&D?
Take a look at the release trailer and see for yourself just how cool this is!





Convinced?
Pick it up HERE!
or HERE for those PC Gamers!

HAVE FUN!!!!



Source: Geeky Gadgets


Xbox One Goes Back In Time!

Hey, XBoners!
Great news!

futurama professor farnsworth good news everyone

Xbox One has just released 3 titles for backwards compatibility.
Those three are:
Half Minute Hero
Tour De France 2009
Flock

What whaaaaaaaaaaaaat?!
Nice!

Get on that shiz, yo!
Have fun!

gaming video games shocked

Source: destructoid


Lightning, Water, Fire, and Air! We Love Our Eevee-Lutions and We Don't Care!

Pokemon Go has created a lot of buzz (both negative and positive).
The memes alone number in the thousands at LEAST!
Along with such a craze is sure to come rumors, theories, and conspiracies.

The latest theory seems a bit far-fetched but who knows? Maybe it works.

This theory suggest that, in order to obtain the Eevee-lution that you desire (between jolteon, flareon, and vaporeon), you must nickname the Eevee Sparky, Pyro, or Rainer.
That's right...
You have to name the Eevee after the original Eevee trainers, The Eevee Brothers, to obtain that type of Eevee-Lution.

eeveelutions

Redditor SmithNigel came up with the theory and made this post to inform people.

PSA - How to force your Eevee to evolve into your choice of Eeveelution! from pokemongo

After receiving, what seems to be, a massively positive response the theory seems to have some solid base. It will only work once for each Eevee-Lution, though, it would seem.
Have you tied this theory out?
Did it work for you?
Let us know in the comments!
We will update this post with each experience!

eeveelution


Update: Our very own writer Bri has confirmed that this works!!!! Here is a ScreenCap of her Jolteon!

Update #2: We have an anonymous comment that confirms that it works but only the first time!



Source: ThrillistReddit


Wait, They Don't Catch You Like I Catch You. Maaaaaaaaaaaaaaaaaaaaps. Wait...

THE MAPS ARE FINALLY HERE 
thank you blessing thank god praise the lord reactiongifs

While searching the web this evening trying to see if anyone has started tracking their Pokemon sighting at all, I stumbled across something called PokeCrew. It is a map that piggybacks off of Google Maps to give a startlingly accurate world map where people all over the world are reporting their Pokemon sightings. All you have to do is look up your location, and see what people in your area are finding. I highly recommend creating a free account yourselves and reporting your findings as well, as helping other trainers out is the wonderfully nice thing to do! 

You can find the PokeCrew maps →  HERE  ←   

HAPPY HUNTING


Tuesday, July 12, 2016

GURPS Character Creation: Just the Basics! Part 7B

Okay! Welcome back, Gamelings!
We are nearing the home stretch here.
Speaking of stretching, you should do that. Muscle cramps are the worst!

Alright! Let's hit this thing head on! We're almost done!

galaxy quest


Missile Weapon (DX/Varies)
Default: Special
This is a collection of skills (one per class of missile weapons). Missile Weapon skills are based on DX, and default to DX-4 if Easy, DX-5 if Average, or DX-6 if Hard.

Gunner:
Beams/lasers (Easy)
Cannon (Easy)
Machine Gun (Easy)

Guns:
Light Anti-Armor Weapon L.A.W. (Easy)
Pistol (Easy)
Rifle (Easy)
Shotgun (Easy)
Submachine Gun (Easy)

Flamethrowers:
Flamethrower (Easy)

Other:
Blowpipe (DX/Hard)
Bow (DX/Average)
Crossbow (DX/Easy)

Natural Sciences/TL (IQ/Hard)
Default: IQ-6
This skill is the knowledge of sciences such as biology, astronomy, Geology, Chemistry, etc. If you can think of a science that you believe fits this skill, talk to your GM and let them decide. 

Naturalist (IQ/Hard)
Default: IQ-6
This is basically your knowledge of the land and it's plant life and wildlife. You know which plants are poisonous, which are tasty, and which ones turn your tongue purple!

Navigation/TL (IQ/Average)
Default: IQ-5
You can navigate your way through any terrain using maps, instruments, etc. Various types of Navigation include: Sea, Air, Land, Space, and Hyperspace. A successful roll tells you where you are or lets you plot a course.

Observation (IQ/Average)
Default: IQ-5
This skill lets you observe interesting or dangerous situations without being seen.

Occultism (IQ/Average)
Default: IQ-5
This skill is the study of the mysterious and supernatural.

Photography/TL (IQ/Average)
Default: IQ-5
This is the ability to use a camera competently and to produce recognizable and attractive photos.

Physician/TL (IQ/Hard)
Default: IQ-7
The ability lets you treat the ill and injured and prescribe medication and care. Make a skill roll to hasten natural recovery from injury and whenever the GM requires a roll to test general medical competence or knowledge.

Pickpocket (DX/Hard)
Default: DX-6
This skill lets you steal things off of someone's person or plant something on them without them noticing.

Public Speaking (IQ/Average)
Default: IQ-5
This skill gives you a general natural talent with spoken word.

Research/TL (IQ/Average)
Default: IQ-5
This skill is the ability to be a successful bookworm and library regular. Roll against skill to find a useful piece of data in an appropriate place of research if the information is there to be found.

Riding (DX/Average)
Default: DX-5
This skill gives you the ability to ride a specific kind of mount. Make a skill roll when you first try to mount a riding animal, and again each time something happens to frighten or challenge the creature.

Scrounging (IQ/Easy)
Default: IQ-4
This is the ability to find, salvage, or improvise useful items that others can’t locate. Each attempt takes an hour.

Search (IQ/Average)
Default: IQ-5
This skill gives you the ability to search in, on, under, and around areas to find things that aren't in plain sight. The GM rolls once per item of interest. For deliberately concealed items, this is a Quick Contest of your Search skill vs. the Holdout or Smuggling skill used to hide the item. If you fail, the GM simply says, “You found nothing.”

Shadowing (IQ/Average)
Default: IQ-5
This skill gives you the ability to follow a person through a crowd without being seen. Roll a Quick Contest every 10 minutes: your Shadowing vs. the subject’s Vision roll. If you lose, you lost the subject; if you lose by more than 5, you were seen.

Shield (DX/Easy)
Default: DX-4
This is the ability to use a shield, both to block and to attack.

Social Sciences (IQ/Hard)
Default: IQ-6
Each Social Science (Anthropology, Psychology, Sociology, etc.) is it's own skill so add them separately.

Smuggling (IQ/Average)
Default: IQ-5
This is the ability to conceal items in baggage and vehicles.Roll against skill to hide an item from casual inspection. In an active search, the searchers must win a Quick Contest of Search vs. your Smuggling skill to find the item.

Stealth (DX/Average)
Defaults: DX-5
This skill lets you go practically anywhere without being seen or heard. A successful roll lets you conceal yourself practically anywhere, or move so quietly that nobody will hear you, or follow someone without being noticed.

Survival (IQ/Average)
Default: IQ-5
This is the ability to live off the land, find safe food and water, avoid hazards, build shelter, etc. To live safely in a wilderness situation, you must make a successful Survival roll once per day. Failure inflicts 2d-4 injury on you and anyone in your care.

Swimming (HT/Easy)
Default: HT-4
This is your ability to stay afloat in emergency situations or skill in traversing the watery terrain. Roll against the higher of Swimming or HT to avoid fatigue or injury due to aquatic misfortunes.

Tactics (IQ/Hard)
Default: IQ-6
This is the ability to outguess and outmaneuver the enemy in small-unit or personal combat. On a success, you start the fight in an advantageous position as determined by the GM.

Throwing (DX/Average)
Default: DX-3
This is the ability to throw any small, relatively smooth object that fits in the palm of your hand.

Thrown Weapon (DX/Easy)
Default: DX-4
Axe/Mace
Knife
Shuriken
Spear

Tracking (IQ/Average)
Default: IQ-5
This is the skill that allows you to follow an animal or man by the tracks they leave or the plants that they disturb. Make a Tracking roll to pick up the trail, then roll every 15 minutes to avoid losing it, at a modifier ranging from 0 for soft terrain to -6 for city streets.

Traps/TL (IQ/Average)
Default: IQ-5
This skill enables you to build and safely nullify traps!

Vehicle Skills (DX/Varies)
Default: Varies
Vehicle skills default to DX at -4 (easy), -5 (average), or -6 (hard); motor vehicles also default to IQ, at similar penalties.
Available types:
Bicycling (DX/Easy)
Boating (DX/Average)
Driving (DX/Average)
Piloting (DX/Average)
Submarine (DX/Average)

Writing (IQ/Average)
Default: IQ-5
This skill means that you can write in a clear or entertaining manner. A successful roll
means the work is readable and accurate.


Guess what, buddies! 
We made it! We did it!
It drove us all a bit batty for a while...

scooby doo scooby doo gif scooby doo movie

But it's done now!

Now all you have to do is buy your armor, weapons, and whatever else you want to carry with you on your journey! 
I will create a masterpost and link to all of the tutorials part 1-7B!
Just search for "Masterpost" in the search bar over our Instagram feed.

reaction day celebrity bye goodbye
Thank you all for coming on this journey with me!

GURPS Character Creation: Just the Basics! Part 7A

Howdy doody, gamelings, and thank you for taking a break from your Pokemon Go to read this!
This is our 7th (and LAST) installation Part A of GURPS Character Creation: Just the Basics!
This would be, by far, the longest post to date...So I am splitting it into two posts.

A&E scared bates motel vera farmiga norma bates

Let's dive right in, shall we?
(Remember: If any skill seems to fit your character or catch your interest, write it down (WITH ALL OF THE INFO) so that you can add it to your character sheet later!

Alright, here we go.
I will write them out in this format: "Name/TL (base/difficulty)" Then I will add the default info (when available) and I will write a short blurb telling you about it.

Acrobatics (DX/Hard)
Default: DX-6
This is the ability to perform gymnastics, stunts, parkour, etc.

Acting (IQ/Average)
Default: IQ-5
This is the ability to fake moods, emotions, and voices, and to lie convincingly over a period of time.

Animal Handling (IQ/Average)
Default: IQ-5
This is the ability to train or work with animals. You must roll against the skill for every command you give the animal.

Area Knowledge (IQ/Easy)
Default: IQ-4
This is just how well you know the people, places, and things in a particular area. It is usually only applied to your "home base".

Armoury/TL (IQ/Average)
Default: IQ-5
This is your ability to craft, modify, and/or repair a certain class of weapons or armor. Your first successful roll lets you identify the problem (if it isn't glaringly obvious) and a second one lets you repair it.

Brawling (DX/Easy)
Default: None
This is your unarmed combat. Roll against Brawling for a punch and roll against Brawling-2 for a kick.

Camouflage (IQ/Easy)
Default: IQ-4
You can hid yourself and your stuff really well! You know how to use whatever is available near you to make yourself blend in to any surrounding.

Carousing (HT/Easy)
Default: HT-4
This is your ability to get your party on! Succeed a Carousing roll, under the right circumstances, and you could get a +2 bonus on a request for aid, information, or a general reaction. A failed roll means you made a fool of yourself; you get a -2 penalty on any reaction roll made by those you caroused with.

Climbing (DX/Average)
Default: DX-5
This is your ability to climb just about anything, you monkey you!

Computer Operation/TL (IQ/Easy)
Default: IQ-4
This is your ability to use a computer to do basically anything (much like you are doing right this very moment! DUN DUN DUUUUUUUUUUUUN)!!! Of course this is dependent on Tech Level. Jack the ripper couldn't use a computer (thank goodness).


Computer Programming/TL (IQ/Hard)
Default: None
This is the ability to write and debug computer software. You MUST roll to write, debug, or figure out a program.

Crewman/TL (IQ/Easy)
Default: IQ-4
This is the ability to serve as a member of the crew of a large vehicle of some sort. This skill includes familiarity with “shipboard life,” knowledge of safety measures, and training in damage control.
pirate

Criminology/TL (IQ/Average)
Default: IQ-5
This is you getting you CSI or NCIS on! You study crimes and criminals! Make a skill roll! If you succeed, the roll allows you to find and interpret clues, guess how criminals might behave, etc.

Diagnosis/TL (IQ/Hard)
Default: IQ-6
This is the ability to tell what is wrong with a sick or injured person, or what killed a dead person through hints or ruling out impossibilities.

Disguise/TL (IQ/Average)
Default: IQ-5
This is you getting your cosplay on! This skill is using clothing, makeup, prosthetics, etc. to make yourself look, feel, and sound like another person. A good disguise requires a Disguise roll
and 30 minutes to an hour of preparation.
jennifer esposito dana carvey the master of disguise harold gould james brolin

Electronics Operation/TL (IQ/Average)
Default: IQ-5
This skill lets you use electronic equipment. Make a skill roll in an emergency situation or for “abnormal” use of equipment.
tangled

Electronics Repair/TL (IQ/Average)
Default: IQ-5
This lets you figure out and fix what is wrong with specific electronic equipment.

Engineer/TL (IQ/Hard)
Default: None
This skill lets you design and build technological devices. If you make a successful roll, you design a new system, diagnose a glitch, identify the purpose of a strange device, or improvise a gadget to solve a problem. If you fail the roll then you...well... don't do any of that.

Environment Suit/TL (DX/Average)
Default: DX-5
This is training in the use of a specific class of protective suit.
Battlesuit/TL: All kinds of powered battle armor and exoskeletons.
Diving Suit/TL: All types of hard diving suits.
NBC Suit/TL: All forms of hazardous materials gear.
Vacc Suit/TL: Any kind of spacesuit.

Escape (DX/Hard)
Default: DX-6
This is your ability to Houdini your way out of pretty much any situation. Your first attempt takes 1 minute. Each attempt after the first takes 10 minutes!

Explosives/TL (IQ/Average)
Default: IQ-5
You can work with explosives! This includes the ability to set up, disarm, and dispose of bombs and other explosives.
atlantis

First Aid/TL (IQ/Easy)
Default: IQ-4
This is your ability to give medical attention in the field. Make a skill roll to halt bleeding, suck out poison, give artificial respiration to a drowning victim, etc.

Forgery/TL (IQ/Hard)
Default: IQ-6
This is the ability to create fake official documents such as ID Cards, Passports, Birth Certificate, Building permits, etc. When you use a forged document, make your Forgery roll each time it is inspected – unless you roll a critical success on your first attempt. Failure means someone spots the forgery.

Gambling (IQ/Average)
Default: IQ-5
This is your ability to play, and succeed, at games of chance! A successful Gambling roll can (among other things) tell you if a game is rigged, identify a fellow gambler in a group of strangers, or “estimate the odds” in any tricky situation.

Hiking (HT/Average)
Default: HT-5
This is how long and far you can travel by foot! Make a Hiking roll before each day’s march; on a success, increase the distance traveled by 20%.

Holdout (IQ/Average)
Default: IQ-5
This is your ability to hide items on you or someone with you (most of the time with their permission). An item’s size and shape govern its concealability, from +4 (BB-sized jewel or a postage stamp) to -6 (crossbow or a heavy sniper rifle).

Humanities (IQ/Hard)
Default: IQ-6
All Arts or Humanities (History, Literature, Philosophy, Theology, etc.) are their own separate skill so go ahead and add whichever ones you'd like.

Influence Skills (Varies)
Default: Varies

Diplomacy (IQ/Hard):
Default: IQ-6
Negotiation and compromise.

Fast-Talk (IQ/Average): 
Default IQ-5
Lying and deceit.

Intimidation (IQ/Average):
Default: IQ-5
Threats and violence.

Savoir-Faire (IQ/Easy):
Default IQ-4
Manners and etiquette. Mainly useful in “high society” situations.

Sex Appeal (HT/Average):
Default: HT-3
Vamping and seduction, usually of the opposite sex.

Streetwise (IQ/Average):
Default: IQ-5
Contacts and subtle intimidation. Only useful in “street” and criminal situations.


Interrogation (IQ/Average)
Default: IQ-5
This is your ability to question a prisoner! Roll Interrogation vs. the prisoner’s Will for each question. Each question requires 5 minutes. If you succeed, you get a truthful answer. If you tie or lose, the prisoner either says nothing or lies to you. If you fail the roll by more than five points, they tell you a good, believable lie!

Jumping (DX/Easy)
Default: None
This skill represents trained jumping ability.
parkour crazy skills

Karate (DX/Hard)
Default: None
This skill represents any advanced training at unarmed striking, not just the martial art of karate.
Roll against Karate to hit with a punch (at no -4 for the “off” hand), or Karate-2 to hit with a kick.

Law (IQ/Hard)
Default: IQ-6
This skill is your knowledge of laws and codes of the places you are travelling to or through. A successful roll lets you remember, deduce, or figure out the answer to a question about the law.

Leadership (IQ/Average)
Default: IQ-5
This is your ability to lead a group of people. Make a Leadership roll to lead NPCs into a dangerous or stressful situation.

Lockpicking/TL (IQ/Average)
Default: IQ-5
This is your ability to open locks without a combination or key. Each try requires one minute. If you succeed the roll, each point over your success takes 5 seconds off of the required time.

Mathematics/TL (IQ/Hard)
Default: IQ-6
This skill makes you good with numbers and measurements!

Mechanic/TL (IQ/Average)
Default: IQ-5
You are able to diagnose and/or repair any mechanical object. A successful skill
roll will let you find or repair one problem.

Melee Weapon (DX/Varies)
Default: Special

This is a group of skills (one for each weapon type). Melee Weapon skills are based on DX, and default to DX-4 if Easy, DX-5 if Average, or DX-6 if Hard.

Fencing Weapons
Rapier (Average)
Smallsword (Average)

Flails
Flail including morningstars and nunchaku (Hard)

Impact Weapons
Axe/Mace (Average)

Pole Weapons
Polearm (Average)
Spear (Average)
Staff (Average)

Swords
Broadsword (Average)
Knife (Easy)
Shortsword (Average)
Two-Handed Sword (Average)

Merchant (IQ/Average)
Default: IQ-5
This is your skill in buying, selling, and trading goods.

movies animation food pixel jimmy repeat

Okay. Intermission time. Go grab a bite to eat, a drink, a nap, etc. and meet me back here in a few for Part 7B: The Final Creation.


The Pokemon Sun Is Rising!

A few weeks back we hit the tip of the Pokemon Iceberg with news about Pokemon Sun and Moon. Today we have a bit more information about the upcoming releases from Nintendo. 
news excited yay jonah hill sarcasm

A tentative release date has been set for November 18, 2016 for Japan, Australia, Canada, and the United States, with a release a few days later in Europe hinting at the 23rd. 

wow sailor moon nostalgic star eyed

There have been a plethora of new Pokemon that have been made public from Nintendo since our last update as well. There are just so many I cannot list them all here, and will provide a link to Nintendo’s official Pokemon website at the end of the article.  

Nintendo seems to be doing a very good job of keeping the flow of information going rather than keeping a tight lid on the projects (Looking at you Pokemon Go!).  We here at the pinup gamer will do our best to keep you all up to date with the newest information as it becomes available. 



Friday, July 8, 2016

Left 4 Dead 3? Could it be??

Now, if you are familiar with Valve, you are probably familiar with their phobia of the number 3!
DUN DUN DUN!
doom the croods dun dun dun dun dun dunnn

Well it would seem that a valve employee has "accidentally" leaked a peek at a file in a now fixed tutorial that shows a possibility for Left 4 Dead 3 in our future.




Here we see the image as it WAS in the tutorial:

And here is how it is now:

Don't see it? Look to the menu at the left...

There y'go.

Now the questions remain: 
Was this just a plan the employee had that he was going to pitch to the bigwigs at Valve?
Was there actually a Left 4 Dead 3 in the works that got scrapped? (past news suggests it is likely)
Is this just Valve rubbing our noses in the shit they took on our hearts?

We'll have to wait and see...
Although 3 is an awfully high number for them to count to...

full house bitch please pout say what? c'mon

Source: GamezoneValve